Update 0.1.1
Small update with some bugfixes and improvements.
- Fixed controls menu last option wasn't editable.
- Controls menu size increased for readability and added selection effects.
- Fixed unable to move after dying and restarting the level.
- Changed: don't release enemy on stagger or dead if restrained. Now you can attack with a grabbed enemy until the combo is finished regardless of the enemy state.
- Changed: allow the player to control facing while attacking with a grabbed enemy.
- Improvements in camera motion. Player should experience less camera jumps.
- Fixed shaman poison pouch stuck in mid air.
- Enemies shouldn't instantly collide with terrain when launched.
Known issues:
- Enemies and player clip through terrain in some instances.
Next up:
- Executions. A system where an agent can be instantly killed with a scripted attack (similar to Doom).
- Vines placeholder art.
- Enemy acceleration/deceleration.
- New unit.
Files
Get Kakoon - Prototype
Kakoon - Prototype
Crush, tear apart and brutalize anything getting in your way.
Status | Prototype |
Author | EldritchGames |
Genre | Action |
Tags | 2D, Fast-Paced, Gore, Hack and Slash, Violent |
Languages | English |
Accessibility | Configurable controls |
More posts
- Update 0.2.0Mar 11, 2022
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