Update 0.1.1


Small update with some bugfixes and improvements.


- Fixed controls menu last option wasn't editable.

- Controls menu size increased for readability and added selection effects.

- Fixed unable to move after dying and restarting the level.

- Changed: don't release enemy on stagger or dead if restrained. Now you can attack with a grabbed enemy until the combo is finished regardless of the enemy state.

- Changed: allow the player to control facing while attacking with a grabbed enemy.

- Improvements in camera motion. Player should experience less camera jumps.

- Fixed shaman poison pouch stuck in mid air.

- Enemies shouldn't instantly collide with terrain when launched.


Known issues:

- Enemies and player clip through terrain in some instances.


Next up:

- Executions. A system where an agent can be instantly killed with a scripted attack (similar to Doom).

- Vines placeholder art.

- Enemy acceleration/deceleration.

- New unit.

Files

kakoon-win.zip 64 MB
Version 0.1.1 Mar 01, 2022

Get Kakoon - Prototype

Leave a comment

Log in with itch.io to leave a comment.